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There are several tutorials on the web about creating tires and they all use a similar technique in which a small section of the tire is modeled in detail, is duplicated about 50 times and bend. That method allows you to create highly detailed, and high-poly, tires. Another method is using a bump map to for the tire tracks, which is obviously a very low-poly solution. In this video tutorial you will learn a fairly quick method to create a fairly detailed tire by using simple extrusion techniques on a cylinder.

This tutorial is suitable for beginners who know the basics of poly modeling in 3D Studio Max


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