
In this tutorial you will learn how to create gold, silver, and copper material. Key terms include reflection, specular, index of refraction, fresnel, and fall-off. This tutorial is aimed at both beginners and professionals. Although this tutorial is based on 3D Studio Max, the same settings (such as the RGB color values) apply to many other 3D products.
In my search for gold material and other metals such as silver and copper, I noticed there are a lot of different opinions on how to create them. There is probably some truth in most of them, but since many of those opinions conflict, they can’t all be right. I’m not saying I’m right either, I’m probably not actually because there is always room for improvement. I’ve read several boring papers and done about 40 test renders (that takes about two eternities on my PC) before I got acceptable results. Let’s just say that the examples below work for me and with or without a little tweaking they might work for you too.
If you don’t feel like going thru all the steps in this tutorial, you can download a matlib (.mat) file for 3D Studio Max thru a link at the bottom of this tutorial.
Note: Click on the thumbnail in each step for a larger screenshot that includes the viewports and the relevant portion of the user interface.
February 5th, 2009 on 8:12 am
wow. awesome
February 8th, 2009 on 12:05 pm
Thanks, from a beginner.
March 23rd, 2009 on 9:26 am
Thanks for the easy to follow along tutorial, it really helped.
August 8th, 2009 on 7:02 am
very good tutorial !!!
August 10th, 2009 on 8:54 pm
Gracias por el tutorial. Te pasaste… Se le agradece mucho. Saludos.
October 13th, 2009 on 8:55 am
Hey this really helped! it impressed my professor =)
-Beginner
January 10th, 2010 on 3:05 am
[...] This tutorial will guide you step by step to create gold, silver and copper materials on 3d studio max. This tutorial could be practiced both of the beginner and professional 3d max users. Here you’ll learn how to set up and mix the RGB color, reflection, specular, index of refraction fresnel, and fall-off. to create realistic materials. With the similar technique this tutorial could be applied for another 3d modeling software. Read complete tutorial [...]
February 4th, 2010 on 2:50 am
Thank you, very usefull!!
March 3rd, 2010 on 5:17 am
Thanks, from a brazilian beginner.
April 29th, 2010 on 10:36 am
great thank you, easy steps, quick.
May 18th, 2010 on 1:59 pm
[...] http://www.3dvalley.com/tutorials/creating-gold-silver-and-copper-materials [...]
June 23rd, 2010 on 2:33 am
i love it
it help me a lot
thz so much..!!…thank you thank you thank you