This
tutorial will show you how to model an LCD monitor in 3D Studio
Max using basic of box modeling techniques. This tutorial is suitable
for beginners and shows exactly how to perform each step. We won't
be using a background image/picture to model an existing monitor,
instead we'll create our own original LCD monitor. Once you learned
to apply the techniques in this tutorial, it will be a piece of
cake to adjust/extend the model to create your own unique monitor.
With 3D modeling, there are many
different ways to reach a similar result. Some of the tasks described
in this tutorial are the things 'I' do, which doesn't mean it is
'the' way to do it. Although this tutorial is written primarily
for 3D Studio Max users, the same techniques apply to many other
packages as well. You could even use the free modeler Wings 3D.
Phase 1. Create a new scene
Let's start by creating a new empty scene and set
some basic options:
- Select New from the File menu, choose New All, and
click OK.
- Right-click Top and select Smooth + Highlights (see
Picture-1a below).
- Right-click Top again and select Edged Faces (see
Picture-1b below).

Picture
1a
Picture 1b
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