Tag: video tutorial
Modeling a Brake Rotor in 3D Studio MAX
by Mike Nuts on Jan.12, 2006, under Tutorials
This 3D Studio MAX video tutorial shows you how you can use various modeling techniques to create a cross-drilled, slotted solid non-ventilated brake rotor. These include using donut, circle, and rectangle shapes, the Array Tool, Bend modifier, basic poly-modeling, smoothing groups and much more.
Modeling a Plunger in 3D Studio MAX
by Mike Nuts on Jan.12, 2006, under Tutorials
This video tutorial shows various quick modeling techniques including Line spline shapes, Lathe modifier, Smooth modifier, Editable Poly, Snap to grid, and more, to create a plunger.
Modeling a Car Tire in 3D Studio Max
by Mike Nuts on Aug.21, 2004, under Tutorials
There are several tutorials on the web about creating tires and they all use a similar technique in which a small section of the tire is modeled in detail, is duplicated about 50 times and bend. That method allows you to create highly detailed, and high-poly, tires. Another method is using a bump map to for the tire tracks, which is obviously a very low-poly solution. In this video tutorial however, you will learn a fairly quick method to create a fairly detailed tire by using simple extrusion techniques on a cylinder.



