Tag Archives: 3d studio max

Rendering objects in a solid/wire mix

In this tutorial you will learn how to render an object to an image with both the solid and the wireframe render, without using PhotoShop or anything else than 3D Studio Max. Key terms include wire, Opacity map, Push modifier and Lattice modifier. This tutorial is aimed at the beginner, but should be interesting for the more advanced 3D artists as well. Although this tutorial is based on 3D Studio Max, the same techniques apply to many other 3D products. Continue reading “Rendering objects in a solid/wire mix” »

Posted in Tutorials | Tagged , , , , , , | 1 Comment

Creating gold, silver, and copper material in 3DS MAX

In this tutorial you will learn how to create gold, silver, and copper material. Key terms include reflection, specular, index of refraction, fresnel, and fall-off. This tutorial is aimed at both beginners and professionals. Although this tutorial is based on 3D Studio Max, the same settings (such as the RGB color values) apply to many other 3D products. Continue reading “Creating gold, silver, and copper material in 3DS MAX” »

Posted in Tutorials | Tagged , , , , , , , | 18 Comments

Modeling a Chess pawn in 3D Studio MAX

In this tutorial you will learn how to model a chess pawn in 3D Studio Max. The main purpose is to show you some basic Editable Poly edit options and how they can be used to create something very quickly. This tutorial is primarily aimed at the beginner, but can be interesting for the more experienced modeler as well. Continue reading “Modeling a Chess pawn in 3D Studio MAX” »

Posted in Tutorials | Tagged , , , , , , | 3 Comments

Creating realistic glass material in 3DS MAX

In this tutorial you will learn how to create a realistic glass material and turn our chess pawn into a realistic glass object. Key terms include reflection, refraction, opacity, and fall-off. This tutorial is aimed at the beginner, but since there are several ways to create glass, it might be interesting for everyone else as well. Although this tutorial is based on 3D Studio Max, the same settings apply to many other 3D products.
Continue reading “Creating realistic glass material in 3DS MAX” »

Posted in Tutorials | Tagged , , , , , , | 59 Comments