3DValley Featured 3D Artist of June 2008 – Paco Morales. Paco is an artist from Mexico and although he studied architecture in a computer free class room, he is now working as a freelance architectural and still life illustrator/ animator. He is specialized in photo realistic product visualizations. Please see below to read our interview with Paco and to get to know him and his work a bit better. Continue reading “Featured 3D Artist of June 2008 – Paco Morales” »
3D Valley Featured 3D Artist of May 2008 – Toni Bratincevic. Toni is an artist from Croatia and currently lives with his wife in California, US. After seeing some great movies with 3D around 1996 he started creating 3D images himself. He started out with 3D Studio 2.0, POVRay and used Maya for several years. Today he uses 3D Studio MAX for all his creations and is he is working for Blur Studios as a 3D artist. Please read our interview with Toni below to get to know him and his work a bit better. Continue reading “Featured 3D Artist of May 2008 – Toni Bratincevic” »
This tutorial will show you how to model a highly detailed basketball in 3D Studio Max using box modeling techniques. This tutorial is suitable for beginners but assume some basic knowledge.
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3D Valley Featured 3D Artist of December 2007 – Anna Celarek. Anna is a young artist from Poland, she currently lives and studies Technical physics in Vienna, Austria. She is a self taught 3D artist and after using 3D Studio Max for several years, she currently works with Wings3D and Blender to create her projects. Please read our interview with Anna below to know her and her work a bit better.
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3D Valley Featured 3D Artist of October 2007 – Fabio Zangla. Fabio is an artist from Italy who currently works and lives in London. He studied to be an electronic technician and a programmer but things took a different turn when he started working as a web designer and 2D artist. He started to learn 3D Studio MAX & Maya to create original websites but people enjoyed his work so much that he currently is working as a Lighting Technical Director for the Moving Picture Company and works on feature film projects like “10000 bc” and “Happy feet”. Read the interview below to get to know Fabio and his work a bit better.
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3D Valley Featured 3D Artist of June 2007 – Patrick Beaulieu. Patrick discovered 3D animation at school and decided there and then to invest his time in cartoon design and animation. He works with 3D Studio Max and uses Shag hair/fur for the fur and feather on his characters. Patrick has worked for large companies like Hybride Technologie and Ubisoft. Currently he is employed as a character animator for Activision. He has worked on many large projects like Racing stripes, Sin city, Shark boy and Lava girl, Snake on a Plane, Open season, Surf’s Up, Rainbow Sin Vegas and more!
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