Tag: 3d

New Artist: Dmitrijs Cernagovs

by Christa on Jan.26, 2010, under News

A new artist has joined the gallery :) His name is Dmitrijs Cernagovs.

Click here to visit his gallery album

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Making of Avatar

by Christa on Jan.20, 2010, under News

This video explains almost everything about the world of Avatar in 20 mins.



To watch the movie visit: Sequence Magazine
Link via: CGTalk.com

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Wings 3D 1.2 released

by Christa on Jan.20, 2010, under News

The free subdivision modeler, Wings 3D 1.2 is now available for download.

For more info or to download Wings 3D visit: www.wings3d.com
Link via: CGDigg.com

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Disney’s Ptex is now free open source

by Christa on Jan.20, 2010, under News

Ptex, the texture mapping system developed by Walt Disney Animation Studios for production-quality rendering is now released as free open source.

- No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh.
- The Ptex file format can efficiently store hundreds of thousands of texture images in a single file.
- The Ptex API provides cached file I/O and high-quality filtering - everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application.

For  more info visit: http://ptex.us
Link via: CGDigg.com

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Blood Knight tutorial: Advanced multi-channel texturing in Max by Ziv Qual

by Christa on Jun.26, 2009, under Tutorials

Over the years I’ve learned and developed my own solutions and methods for complex texturing. The blood knight is the second of several characters I’m making and since he’s the one who experiences the battle up close and personal more than the others, I’ve decided that with him I will try to push my methods to add many details such as dirt, scratches, stains, blood, decorations etc’ much further than before in a method I like to call “multi-channel texturing”. My main focus on this character was the texturing / shading and in this tutorial I will share the process, considerations and a few other tips.

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Featured 3D Artist of June 2009 - Fabio Silva

by Christa on Jun.01, 2009, under Interviews

3DValley Featured 3D Artist June 2009 - Fabio Silva. Fabio is and freelance 3D/ CG artist from Portugal. He  loves to design characters but in his free times he also enjoys writing his own stories and make dubb voices. He uses 3D Studio Max as  his main modeling tool along with Photoshop, Zbrush and Bodypaint. He recently also finished a degree on Film making. Please take sometime to read our interview with Fabio below, to get to know him and his work a bit better.

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Terragen 2 released

by Christa on May.02, 2009, under News

Terragen™ 2 is a powerful solution for rendering and animating realistic natural environments. Create entire worlds from your imagination, or import real world terrain datasets and use Terragen 2 to create the most realistic visualizations possible. You control the weather, landscape, rivers, lakes and oceans, suns, moons and stars.

Terragen is not a game engine; it has a sophisticated film- and broadcast-quality renderer and procedural modeling tools designed so that you can create the most realistic images possible without taking a photograph. Nor is it a general-purpose 3D program designed to render everything. We have dedicated more than a decade to specializing in algorithms that simulate skies, outdoor lighting, terrain textures, and to render extremely large and detailed terrains. Terragen 2 puts those algorithms in your control. When you need CG environments that don’t look CG, Terragen 2 will help you get there. If you want to go beyond reality, Terragen 2 is a toolbox with infinite possibilities.

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Ultimate Papercraft 3D v1.0 released

by Christa on May.02, 2009, under News

The first release of Ultimate Papercraft 3D, is now available.

Ultimate Papercraft 3D is a specialty Windows tool for creating papercraft  models from 3D models. It includes an easy-to-use layout editor for bringing your papercraft designs to reality and a 3D window for viewing your 3D models. It is ideal for artists, professionals, modelers, and hobbyists, and easy enough to use for all levels of computer users.

Import formats includes Collada DAE, Autodesk FBX/3DS, Autocad DXF, Lightwave LWO, WaveFront OBJ, DirectX,
Stereo Lithography STL, Metasequoia MQO, and Ultimate Unwrap3D U3D.

Export formats includes Windows Bitmap BMP, Autocad DXF, WaveFront OBJ, Encapsulated EPS, Windows Metafile EMF, and Postscript PDF (using PDFCreator).

Full details here: Papercraft3D.com
Link via: CGtalk.com

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Featured 3D Artist of May 2009 - Maurizio Pocci

by Christa on May.02, 2009, under Interviews

3DValley Featured 3D Artist of May 2009 - Maurizio Pocci. Maurizio is an artist from Rome, Italy. He works as an 3D Graphic supervisor for an Multimedia Communication company. He belongs to the generation that after having seen Jurassic Park in 1992, decided life would no longer be the same. He is completely self-taught and works with Autodesk 3D Studio Max for modeling, Mental-ray for shading, lighting and the rendering, and Adobe Photoshop for mapping. Maurizio donated many free models to 3Dvalley and has become a dear friend of us. I enjoyed doing this interview very much, please take a moment to read our interview with Maurizio below and get to know him and his art a bit better.

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