3DValley Featured 3D Artist of April 2006 – Marek Denko. Marek is a very talented artist. He works mostly with 3D Studio MAX and has a great eye for details. All of his work is of high quality but Moonlight keeper is definitely one of my favorites. Please read our interview with Marek below to get to know a bit more about him and his work.
Christa: Can you tell us a bit about yourself: Who are you and what do you do in your daily life?
Marek: My name is Marek Denko. I was born in 1980 in a small town in Slovak republic (Czechoslovakia at that time). I have finished High school in Banska Stiavnica and Faculty of Civil Engineering at Brno University of Technology. I fell in love with computer graphics in 1997. Since then I spent most of my free time with CG. I like CG, photography, sleeping and chocolate 🙂 Currently I’m working at 263 films S.p.A on a featured movie.
Christa: When did you first notice you had artistic talent?
Marek: Actually, I’ve never noticed that 🙂 I’m still in phase of finding my style, my way of art. For now I don’t feel like an artist. I’m still practicing my technical skills to have no limits or minimum limits of creation. Maybe one day I’ll find myself an artist but not today. I just like to do something, to create something.
|Mitsubishi Eclipse 2006||My love|
Christa: Do you have traditional art experience?
Marek: Well, when I was on elementary school I won 4th or 5th place in some regional drawing competition. I don’t really remember it because it was long long time ago. I like drawing like anybody else. I mean most of my drawings were created during the lectures at school 🙂 But in the future I would like to start with digital painting. Actually I already started but I need more practice.
Christa: Which software packages do you use for your artwork?
Marek: The most, I’m using 3ds max with additional plug-ins. Then I’m using Zbrush 2, Photoshop and so on. It depends on what I need to do. I also like the other packages Maya, Cinema4D or XSI and I consider them full-valued but I’m not so skilled in using them as I’m in 3ds max. I’m using 3ds max not because I think that is the best but because it was the first package which I used. I tried other packages but I always returned to 3ds max because of no time for adaptation and also for no good reason to change. But in the future if it shows necessary for work or because of any other good reason I will have no problem to switch on other package (I hope). But I’m sure that in my personal work I will stay with 3ds max as much as possible.
Christa: Can you tell us a bit of the way you work on your art?
Marek: At first there must be an idea, some thought what I want to create. Something I want to express. Sometimes it is photography, concept art or something only in my head. Something what I saw in reality or in my dreams. Practically I’m starting with blocking my scene with primitive objects like boxes, cylinders, spheres or really low poly models. In the next step I find the best camera shot which I only rarely change later and then I work on lighting setup with grey materials. When I’m happy with lighting I usually start to work on models, shaders, UV maps and textures. This means that I can see my models in the lighting quite similar to the final one. I’m changing the shaders according to this lighting and so I’m not wasting time with testing shaders in different lighting conditions. When renderings are done I do some postproduction in Photoshop and my work is finished.
Christa: What and/or who inspires you?
Marek: Sincerely, I don’t think that big inspiration was needed to do my works. Or I can try to write something like “I’m just trying to look at things, to watch the world, to hear my inner voice”. Actually, I just live my life and sometimes I see things that I like more then others so I decide to create them.
Christa: Do you have a favorite piece of your own artwork and if so, why?
Marek: My favorite piece is “Waiting for the spring”. The reason is that nowadays I’m far from that place on the picture which really exists and I really miss it. I have spent there a beautiful time with my wife.
|Waiting for Spring|
Christa: What is your goal as an artist?
Marek: I would like to work as CG artist at various studios. These days I’m very happy that I can work with a fantastic team of good people at 263 films. As an artist I want to be the one you can’t forget. Maybe in the next life 🙂
Christa: Besides 3DValley, which other CG sites do you visit regularly?
Marek: Lately, I’m quite busy so there is not so much time for visiting CG servers as there was in the past. But I still visit MaxArea.com which is Czech/Slovak forum about 3dsmax. I’m also one of MaxArea moderators. Sometimes I visit CGsociety.org, 3Dtotal.com and the other big CG servers. But it is really much less then in the past. What a pity 🙂
Christa: Do you have any tips for the artists who admire your work?
Marek: It is hard to say but I can really recommend you to practice, practice, practice. Read tutorials, watch the DVDs, go to the CG specialized schools etc. You know, if you want to be good you must deserve it 🙂
Christa: Thanks for the interview Marek!
Marek: Thank you very much.