This tutorial will covers some of the interesting steps of producing the Blood elf image. Starting with what sparked the idea, and covering the modeling, texturing, rendering and compositing parts. I will also share a few tips and tricks as I show the process.
Continue reading “The making of Blood Elf by Ziv Qual” »
In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.
Continue reading “Making of Ella by Ziv Qual” »
Over the years I’ve learned and developed my own solutions and methods for complex texturing. The blood knight is the second of several characters I’m making and since he’s the one who experiences the battle up close and personal more than the others, I’ve decided that with him I will try to push my methods to add many details such as dirt, scratches, stains, blood, decorations etc’ much further than before in a method I like to call “multi-channel texturing”. My main focus on this character was the texturing / shading and in this tutorial I will share the process, considerations and a few other tips.
Continue reading “Blood Knight tutorial: Advanced multi-channel texturing in Max by Ziv Qual” »
This tutorial will show you how to model a highly detailed basketball in 3D Studio Max using box modeling techniques. This tutorial is suitable for beginners but assume some basic knowledge.
Continue reading “Modeling a highly detailed Basketball in 3D Studio Max” »
This tutorial will hopefully teach you a couple of things regarding painting a dragon in a fairly realistic fashion, setting up concepts, and will include some tips on painting in general as well. Remember that the way I go about painting isn’t the ‘correct’ way; There is no right and wrong when it comes to painting digitally. Feel free to experiment as much as you’d like, and never be afraid to try out new techniques. I used Photoshop CS2 for this tutorial, but any decent painting program should suffice. Continue reading “The making of: The Dragon Whisperer” »
Texturing a painting helps bring life to your image. Just take a look at your surroundings; There are textures everywhere. With this tutorial, I’m going to show you how I go about texturing paintings. Keep in mind that this is not the only way to do this, but it should be a helpful read. Continue reading “Applying a texture to your painting” »